M Leuven - The ARt of Dieric Bouts - Campaign Hero Visual
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Client: M Leuven Year: 2023 Role: Art Direction, Concept & UI/UX

M Leuven

The ARt of Dieric Bouts

When M Leuven approached us at AdSomeNoise for their "New Horizons" initiative, the challenge was clear but ambitious: make the 15th-century painter Dieric Bouts relevant to a modern audience.

Case Movie

The Vision

Bringing a 15th-Century Master to the 21st Century

Bouts was a pioneer, a "maker of images," but to a contemporary viewer, his masterpieces can feel static. My goal was to unlock the conceptual potential of my "twisted brain" to translate these raw, historical concepts into a compelling, interactive campaign vision that would bridge five centuries of art history.

Dieric Bouts The Last Supper painting

The Concept

"Trivial Inquiries"

Instead of a standard promotional video, we decided to gamify art history. We developed "Trivial Inquiries — Dieric Bouts Edition," an immersive AR experience that transformed Bouts' The Last Supper into a digital playground. The Mission: Users were invited to "Help Jesus win" by participating in a quiz inspired by Trivial Pursuit. The Gameplay: By scanning a QR code on an interactive flyer or at the museum, users entered the painting to seek answers from the apostles and characters within the work.

M Leuven AR Experience UI Mockup

The Execution

High-Tech Meets High-Art

We didn't just want the characters to look good; we wanted them to have a soul. Using my background in motion design and my fascination with AI tools, we pushed the boundaries of what a web-based experience could do. AI-Animated Characters: We utilized D-ID to animate the static figures from the painting, allowing them to guide the audience through the quiz. Voice of God (and Jesus): To give the experience personality, we collaborated with Het Geluidshuis and a stellar cast of Flemish actors, including Koen De Graeve as Jesus and Warre Borgmans as the Narrator/God. Web AR (8th Wall): We used the 8th Wall platform to ensure the experience was accessible directly through a mobile browser with no app download required, making the barrier to entry as low as possible for visitors.

M Leuven AR Experience Journey Step 1
M Leuven AR Experience Journey Step 2
M Leuven AR Experience Journey Step 3
M Leuven AR Experience Device Mockup

The Impact

2,400+
Qualitative AR Uses
Generated during the festival
4 min
Average Dwell Time
A massive leap compared to seconds spent reading a brochure
134,000
Total Visitors
Exhibition attendance
This campaign turned a passive viewing experience into an active, educational journey. We proved that digital can be the heartbeat of impactful advertising by creating a meaningful, human connection between a 500-year-old painter and a modern audience.
M Leuven Try It Yourself Interactive Experience

Press Coverage

Articles and mentions about the campaign

The Team

This project was a massive collaborative effort. I had the pleasure of working with an incredible group of people who brought this "twisted" idea to life.

AdSomeNoise

  • Tom Vanleenhove — Art Direction & Concept
  • Gert Pauwels — Creative Direction
  • Patrick De Win — Creative Direction
  • Lotte Reynaers — Art Direction & Copywriting
  • Steven Verbruggen — Strategy/CEO
  • Jochen Sablon — Digital Development

Partners

  • Het Geluidshuis — Audio & Voice Production
  • Koen De Graeve — Voice of Jesus
  • Warre Borgmans — Voice of God/Narrator

Client

  • M Leuven Marketing & Curatorial Team

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